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Lynda.com Actionscript 3.0 Projects Game Development Print E-mail
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Friday, 30 November 2007


Adobe Certified Instructor Todd Perkins makes ActionScript fun in ActionScript 3.0 Projects: Game Development . He explains the principles of game design and development, then shows how to overcome game-making challenges to create all kinds of games. Todd teaches developers how to deal with case sensitivity, create dynamically moving enemies, add event listeners, determine a win or loss in a game, and add additional features and artificial intelligence. Each set of tutorials covers how to build a game from scratch. Exercise files accompany the tutorials.
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Flash CS3 Animation Secrets Print E-mail
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Thursday, 29 November 2007

Lynda.com: Flash CS3 Animation Secrets
Flash CS3 Animation Secrets | 135 MB


Flash CS3 Animation Secrets was created and produced by Chris Georgenes. We are honored to host his material in the lynda.com Online Training Library® Artist, web designer, and Flash expert Chris Georgenes divulges his favorite secrets for animators in Flash CS3 Animation Secrets. From customizing the workspace for better efficiency to creating flames, smoke, and steam, Chris reveals his techniques for mastering difficult effects. He also covers nesting movie clips, using sound, seamlessly looping animations, and more. Exercise files accompany the tutorials.

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Flash XML Applications: Use AS2 and AS3 to Create Photo Galleries, Menus, and Databases Print E-mail
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Thursday, 29 November 2007


 

 

Add seamless, interactive, user-controlled delivery to your Flash applications. This book builds upon your understanding of basic ActionScript (AS) syntax with the foundational skills that you need to use XML in Flash applications and AS2 or AS3 to migrate your existing applications. Beginning with an introduction to XML, XML parsing methods, and a short introduction to AS2 you learn how to create a universal XML load/onload Class as well as a universal XHTML parser. Then you learn how to use Components using XML as the data source, including the menu, menubar, datagrid and tree component. Finally,

 

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Flash Animation for Teens Print E-mail
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Thursday, 29 November 2007


 

Flash Animation for Teens
Welcome and congratulations on purchasing Flash Animation for Teens. If you are standing in a bookstore or reading this introduction online, what are you waiting for? Check out and let’s dive right in to learning about Flash.

 

I’m no mind reader. In fact, I have no fantastic psychic abilities. But I’m going to take a few guesses to see if I know who you are. You may actually be a teenager who is interested in getting started in Flash animation and is looking for a great resource to get started. If so, you’ve come to the right place. You may alternatively be the parent of a teenager or young adult who is looking for a good resource for his or her child to start Flash animation. Once again, if so, you’ve come to the right place. My last guess is that you may not be a teenager or the parent of a teenager at all. You may just be someone who is interested in getting into Flash animation and is looking for a great resource for beginners that isn’t intimidating and won’t lose you in a wilderness of heavy technical jargon and confusing instructions. Don’t let the title of this book restrict you from diving right in. The truth is, this book is specifically designed for anyone who is interested in starting the journey to learning about Flash animation, and there is absolutely no experience necessary.

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Total Training for Adobe Flash CS3 Professional: Flash Animation Print E-mail
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Wednesday, 21 November 2007


Highlights

  • Go beyond the basics of Shape and Motion Tweens taking a look at all the properties of both.
  • Discover how to nest your animations using multiple timelines for more advanced movement and control.
  • Understand Easing controls – from the basic easing to the advanced custom easing feature.
  • Learn how to apply traditional animation techniques like squash and stretch or anticipation to your characters.
  • Build your own characters and set up advanced animations like walk cycles and lip sync.

Presenter: John Ulliman

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